| Tile 1
– overlap in units. Categories and boundaries ok Snapped to tiles. |
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| Tile 1
Must not have always used “append polygon” because slivers show up (get duplicate labels…good way to find em) Otherwise snapping and categories look good
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| Tile 2
Not snapped to tile (or maybe rotated afterward?) – one Cwbs was digitized twice? On top of one another. |
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| Tile 2
– digitized a fair bit past your tile which made the merging unnecessarily complicated – unit numbers were null in SE corner, so units didn’t match neighbors( Ca, not Cca, Cwbs out of place too). Purple is matched with merged map |
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| Tile 3
– good snapping and digitizing in general – one categorical error (5 instead of 9 in NE corner) |
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| Tile 4
– digitized the td, which we were ignoring – placement seems off (or not carefully digitized) compared to my map – otherwise good snapping, placement and categories |
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| Tile 5
In general good shape and categories, – one very small misalignment in one corner |
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| Tile 6
– didn’t stop at borders of tile (snapping) so that made overlap with neighboring tiles – lots of duplicate labels–throughout map, example of ones at right–because of slivers of over/underlap caused by not using “append polygon” likely, (redigitizing lines) – digitized td, which was supposed to be ignored – placement good with exception of one missing line separating 4 and 5. |
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| Tile 7
– one missing line in SE corner (between 7 & 8) – otherwise good digitizing, categories and boundaries |
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| Tile 8
– overlap and slices at most borders likely from not using “append” but instead redigitizing lines – Mid of east side not snapped to tile (more overlap/sliver in blue too) |
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| Tile 9
Good placement, snapping, and labeling |
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| Tile 10
– didn’t stop at borders of tile (snapping) so that made overlap with neighboring tiles – must not have used append polygon due to many overlaps and slivers along most boundaries – one mislabeled unit (6 not 5 – one missing line (between 6 and 7) – Missing polygon (6, under td)
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| Tile 11
Good digitizing and borders/snapping |










